Knittr provides a procedural knitwear shader material for Blender. It integrates with standard image textures, allowing users to apply custom patterns and logos to the knitted surface using a 'Knit Map' vector input.
The node setup is built to utilize micro-displacement in Cycles for producing high-detail surface structures, though it remains functional in EEVEE. The product includes three starting example patterns. The material is designed to integrate cleanly with cloth simulations.