Foggy Barn Breakdown

A 60-minute narrated video breakdown demonstrating the complete workflow for creating a real-time environment. The process covers the transition from traditional path-tracing to real-time rendering, utilizing Blender for scene layout and modeling alongside RealityScan, Unreal Engine, and Nuke. The tutorial explores reference gathering, photogrammetry cleanup, Unreal Engine lighting and scattering, and final compositing.

Included project files feature the source Blender scene, a house photogrammetry model in FBX format with high-resolution textures, a Notion project organization template, and Nuke scripts with custom gizmos. It also contains raw renders and AOVs. Note that the Unreal Engine project file is excluded due to third-party licensing.