This is a geometry nodes system designed for scattering houses along faces to generate large neighborhood environments. It includes ten North American style house models, along with supplementary environmental elements such as bushes, trees, fences, and soil. All included models are organized into standard Blender collections, allowing them to be used individually outside the scatter system.
The node setup provides controls to toggle the visibility of specific composition elements either individually or all at once. Additionally, the system includes a feature to generate fake interiors across all instantiated houses, which is specifically intended for night renders.