Detail Normal Pack

This texture pack provides 35 detail normal maps designed to enhance the surface quality of characters and 3D assets. The collection covers a variety of material types, including skin, metal, wood, stone, and fabric. Each normal map includes a corresponding grunge alpha map, which can be used to drive roughness, glossiness, or occlusion for more complex material setups. While the pack includes a custom shader built specifically for Marmoset Toolbag, the texture maps themselves are format-agnostic and can be used in Blender's shader editor.