This introductory course is designed for users with little to no prior 3D experience. Running for nearly 20 hours, it covers the fundamental workflows in Blender, guiding students through the interface, navigation, and core toolset.
Topics covered include various modeling techniques such as box, vertex, edge, patch, and extrusion modeling. The curriculum introduces materials, rigging, basic animation concepts, and rendering with both the Eevee and Cycles engines. As a practical exercise, students will complete a full project, which involves modeling a character, applying procedural materials, building a simple rig, creating an animation, and rendering the final result. The course content and instruction are provided in Spanish.