3D Animation Intro

This self-paced learning course introduces the fundamentals of 3D animation in Blender. Students learn essential tools and techniques, including object transformation, keyframing, interpolation modes, parenting, and basic rig manipulation. The curriculum follows a hands-on approach where learners practice by animating provided 3D models, such as vehicles, within a low-poly surreal floating island backdrop.

The course structure includes four main video sessions, an optional introductory primer on interface navigation, and two bonus lessons covering advanced workflows. It is designed for absolute beginners with no prior 3D software experience, as well as intermediate users looking to transition from static modeling to animation. Students independently progress through the provided demonstration materials and projects.