A Spanish-language beginner course focused on creating and animating a 3D robot character from scratch in Blender. The curriculum starts with interface navigation and basic 3D concepts, requiring no prior experience. Students learn modeling techniques using keyboard shortcuts and modifiers to construct the various pieces of the robot.

The course progresses to basic texturing using the Principled BSDF shader to create metallic materials, followed by lighting setup. Finally, it introduces rigging concepts for building an armature, and teaches animation fundamentals by creating a walk cycle using the Dope Sheet and Graph Editor.