Intro to Blender

This fast-paced introductory course provides a comprehensive overview of Blender for total beginners and users migrating from other 3D applications. The curriculum spans the complete pipeline, beginning with standard interface navigation before introducing fundamental modeling techniques using polygons, curves, and non-destructive modifiers. The course also explores procedural generation through an introduction to Geometry Nodes.

Beyond modeling, the series covers foundational rendering and presentation workflows. Included lessons demonstrate basic UV unwrapping techniques, material creation, and procedural texturing. Users are also introduced to scene lighting, adjusting final render settings, and applying post-processing effects using Blender's built-in compositor.