This step-by-step video tutorial demonstrates the workflow for creating a highly detailed Renaissance-era character. Instructor Rosa Lee covers the process of capturing accurate facial features, creating realistic skin textures, and designing intricate textiles. The course includes instruction on sculpting and texturing the face, dress, and accessories using ZBrush and Substance Painter.
Blender is utilized specifically for grooming techniques, texture setup, and generating final portfolio renders. The tutorial runs for over three hours and is intended for intermediate users familiar with the required software.