Blender to Unreal is an add-on designed to streamline the export process from Blender to Unreal Engine. It allows users to export meshes, animations, collisions, sockets, and level of detail (LOD) assets directly to Unreal or to local disk storage. The tool includes features for generating automatic and custom collisions based on bounding boxes, depths, or selections using box, capsule, sphere, cylinder, convex, and VHACD shapes. Users can also create and position sockets at the 3D cursor location, manage LOD presets, and batch rename objects alongside their associated collisions and LODs.