Procedural Material Pack 4

A collection of ten realistic procedural materials built in Blender's Shader Editor. The pack includes standard node-based materials such as cardboard, car paint, gravel, pool tiles, rusty painted metal, damaged metal, and a tie-dye paint splatter effect with three variations. It also features three materials utilizing true displacement: cobblestone, mud, and sponge. These materials are optimized for the Cycles rendering engine but remain compatible with EEVEE.