A collection of over 75 Geometry Node assets designed to act as modular tools within Blender's modifier stack. The asset library includes deformers, generators, building tools, and debugging utilities. Rather than providing elaborate single-node solutions, these tools are built to run in combination to achieve custom results.
The node structures are designed with game development in mind, prioritizing exportable UVs and avoiding setups that force high polygon counts. The tools avoid hard-coding stylistic decisions, instead requiring users to supply their own template objects or collections to dictate the visual design of generated geometry.