This Geometry Nodes tool generates complete platform structures from basic polygonal meshes. By modeling with simple quadrangular faces, the node setup automatically populates the geometry with structural elements. It spawns pillars at the vertices, support beams along the edges, and instanced planks across the faces following their general direction.
The generator includes multiple parameters to modify placement, scale, and scatter details via vertex groups. It comes with custom assets to create six distinct architectural styles. Specific controls are provided for generating railings on vertical faces, adapting the base pillars to match terrain elevation, and adding stairs or ladders. A built-in toggle allows users to realize instances, making the resulting mesh export-ready for external engines.