Building Nodes

This add-on provides a procedural workflow for generating buildings based on modular panel construction. The process is divided into three steps: users first create individual building panels using standard modeling tools, then design a building style using the add-on's dedicated custom node tree editor, and finally model a base mesh consisting entirely of quad polygons.

Once the building style is applied to the base mesh, the add-on replaces the simple geometry with the full modular building. Both the base mesh and building style can be edited dynamically, with changes updating in real time. The node system is designed to be intuitive and abstract, minimizing the need for complex vector math compared to standard geometry nodes.