This course teaches the complete pipeline for building a stylized Victorian street environment. Students begin with reference gathering and greyboxing, progressing through structural modeling to terrain creation utilizing vertex painting techniques. The lessons detail methods for designing convincing window displays and applying edgewear to structural elements.

Instruction continues into shading, lighting, and final output. The material focuses on layering ambient occlusion, configuring emission nodes, and utilizing the compositor to achieve a cohesive stylized look. A provided resource pack includes roughly fifty shaders, three custom geometry node setups, and a human scale model to assist with scene proportions.