This eBook provides a comprehensive guide to using Blender for architectural design and visualization. It covers the complete workflow, starting from precision modeling using metric and imperial units, scaling, and numeric controls. Readers learn how to import reference drawings and process external data, including CAD, SketchUp, and BIM files.
The guide also details asset management and rendering techniques. It explains how to organize furniture libraries using the Asset Browser, create realistic surfaces with PBR materials, and build custom architectural glass in the Shader Editor. Step-by-step instructions demonstrate how to light and render scenes using both Eevee and Cycles, utilizing environment maps and Eevee-specific elements like Irradiance Volumes and Cubemaps.