Blender 3.0 Beginner's Guide

This eBook provides a step-by-step introduction to core 3D modeling and animation workflows in Blender. It serves as both a quick reference and a detailed guide to navigating the software's essential tools.

The text covers foundational topics ranging from user interface navigation and basic geometry modeling to interactive shading, PBR material creation, and camera configuration. Readers will also find practical examples for rendering with both EEVEE and Cycles, creating and exporting still images, setting up animations with constraints and paths, and rendering final video files.