Blender 2.9 For Architecture

This eBook guides users through architectural modeling and rendering in Blender 2.9. It covers the complete workflow from setting up the interface and using precision modeling controls to final rendering in both Eevee and Cycles.

The book provides practical examples for tasks such as importing reference drawings, handling CAD data, and processing SketchUp and BIM files. It also covers managing furniture and asset libraries, using PBR materials, creating architectural glass with the Shader Editor, and setting up real-time rendering with Eevee specific elements like Irradiance Volumes and Cubemaps.