UEBridge is a workflow tool that transfers assets between Unreal Engine 5, Blender, Substance 3D Painter, and Photoshop without manual import and export steps. It supports sending and receiving static meshes, skeletal meshes, skeletal animations, textures, level sequences, and geometry caches.
The tool allows users to quickly view editing results across different software environments. Additional capabilities include baking textures, baking vertex animation textures, and editing level examples directly within the connected applications.