This add-on streamlines the process of rigging procedural stylized eyes using Auto-Rig Pro. Because toon procedural eyes typically rely on material coordinates rather than mesh rotation, this tool automatically generates the necessary drivers and parenting structures to connect the materials to a standard character rig. It correctly positions the procedural eyes to replace temporary placeholder meshes on your character. The tool also supports geometry node-based eyelids by configuring the rig's bone selections to exclude existing eyelid bones. It is designed to integrate with version 1 of the DadsCastle Toon Eye collection and supports independent source eyes for the left and right sides.