Generate procedural rocks in Blender using a non-destructive geometry node workflow without the need for manual sculpting. The generator provides base mesh options including cube, icosphere, and UV sphere as starting points for the procedural displacement.

Users can refine the geometric output using parametric controls for shape, scale, detail, roughness, noise, and distortion. The add-on automatically assigns an included procedural rock material and applies a smart UV projection for instant texturing capability. All parameters are accessible through a dedicated N-panel interface within the 3D viewport.