This step-by-step video course teaches the process of rigging a 3D skeleton model using Blender's built-in Rigify system. It addresses the unique challenges of skeletal rigging where standard character techniques like automatic weights often fail. The lessons focus on tweaking default Rigify settings to accommodate rigid bones alongside bending and twisting joints.
Students learn specialized weight painting methods to bind mesh bones to rig bones effectively. The curriculum covers integrating custom rigging parts with standard Rigify building blocks and executing post-generation scripts. It also demonstrates how to rig handheld props and retarget motion capture data to the completed rig using the Rokoko addon.