This ready-to-use scene utilizes a Geometry Nodes setup to procedurally scatter decorative objects around a central product. It is designed to generate clean compositions for product visualization and marketing renders without the need for manual item placement. The system includes adjustable parameters for object density, minimum and maximum scale, rotation limits, and a merge distance threshold to prevent intersecting geometry.
By default, the scene includes pre-made leaf, lemon, and coffee bean meshes, but any single mesh can be assigned as the decoration object. Users can cycle through randomization seeds to instantly evaluate different layout variations.