This shader node setup generates fully procedural planets directly within Blender. The generator allows you to customize biomes, oceans, ice caps, and planetary rings, alongside an option to create gas giants. A procedural starfield is also included for the world background. The material node group can be appended to other project files and includes support for painting custom landmasses. It functions in both Eevee and Cycles, though a capable GPU is recommended when utilizing the atmospheric effects.
