Procedural Gas Giant

A procedural gas giant material built entirely with Blender's shader nodes, without the use of image textures. This Jupiter-like planetary material works in both Cycles and EEVEE render engines.

The procedural nature of the shader allows for close-up renders with infinite detail resolution. The material parameters can be animated to simulate atmospheric movement and activity. Users can also bake the resulting textures for export to other 3D applications or game engines.