Procedural Cobwebs Generator

Procedural Cobwebs Generator is a Geometry Nodes system that automatically creates spiderweb strands between objects within a specified collection. The webs update in real time, stretching, bending, and reconnecting automatically as objects are moved in the scene. The tool includes exposed node controls for adjusting web thickness, density, randomness, and reach distance. Users can convert the generated webs to static meshes to optimize viewport performance in complex scenes or to prepare the asset for export to other software applications.