POLYDOME is an environment lighting tool that streamlines the use of HDRIs in Blender. It features an automatic floor matching system that blends the HDRI background with a ground plane to create seamless transitions. The included floor effects allow users to add reflections, roughness, bump mapping, and adjustable procedural water puddles to their scenes.
The tool provides built-in color adjustments to modify the exposure, gamma, saturation, and temperature of the active HDRI directly. An invisible mode allows for custom background colors and vignette effects. POLYDOME supports both EEVEE and Cycles render engines and integrates with the Blender Asset Browser for drag-and-drop HDRI placement.