This three-hour course teaches specific strategies for generating architectural massings and staggered building concepts in Blender. It covers a multi-step concept design workflow used in the early stages of architectural projects. Students explore both destructive edit-mode techniques and procedural workflows, allowing for rapid iteration and modification without manual remodeling.
The lessons progress from initial massing creation to developing architectural concepts that communicate scale and proportion. The curriculum focuses heavily on procedural parametric modeling using multi-modifier setups and Geometry Nodes. Additionally, it details how to use the Tissue add-on for tessellating panel components onto building forms to optimize the design exploration process.