NodeScapes introduces a custom node system for generating and manipulating 3D terrains inside Blender. It allows users to build landscapes non-destructively through node trees, offering preset starting points, heightmap integration, and a range of custom generation nodes.
The tool includes built-in simulation nodes for hydraulic and thermal erosion to create realistic mountain formations. Users can package their setups into custom node groups with exposed parameters and share their creations using the built-in export and import functionality. Terrain generation operates specifically on plane objects via a dedicated input node.