This video course teaches the workflow for creating stylized 3D characters in Blender. The tutorial spans three hours and covers the complete process from initial character modeling through material creation and final rendering. It introduces methods for building materials like matte plastic, metal, glass, and ice while explaining fundamental shader properties such as roughness, IOR, and transmission. Students also learn how to set up studio lighting, configure HDRI maps, and optimize camera settings for both the EEVEE and Cycles render engines. The package includes the video files, the final Blender project file with the character model and prepared scene, reference materials, and an HDRI map. Note that the primary modeling sections of the video do not include voiceover commentary.