This pack provides a collection of node groups for creating procedural and non-destructive materials in Blender. Inspired by layering workflows in other texturing software, the nodes facilitate continuous editing and mask mixing. The collection includes utility nodes for mapping, fake blurring, and normal mixing, alongside generative texture nodes for creating grunge, fingerprints, scratches, and paint strokes. Most nodes are compatible with both the Cycles and EEVEE render engines.