Sci-Fi Motorcycle Design 1

This five-hour intermediate video course focuses on the modeling and sculpting workflows for creating a science fiction motorcycle. Module 1 demonstrates hard-surface sculpting techniques using dynamic topology alongside the Sculpt Tools UI add-on. The curriculum covers establishing a basic structural framework, blocking out the aerodynamic bodywork, and refining the balance between organic curves and angular mechanical elements.

The remainder of the course explains the technical steps needed to bring the concept to a finished state. It demonstrates how to retopologize the sculpted elements into clean, artifact-free meshes and integrate kitbash parts for complex details. Finally, the tutorial covers manual modeling techniques for secondary components like the handlebars, seat, and headlights.