This is an intermediate-level narrated time-lapse tutorial covering the complete workflow for modeling a sci-fi mecha helmet. The process begins with dynamic topology (dyntopo) sculpting to establish the base shape, followed by detailed subdivision surface modeling. The course includes a 1 hour and 45-minute narrated time-lapse focusing on design thought processes, along with a 5.5-hour real-time, un-narrated playback of the entire modeling session. The final EEVEE render-ready .blend file is also included for reference. A drawing tablet is required for the sculpting portion.