Audi RS6 Avant GT Course

This video course demonstrates the step-by-step process of modeling an Audi RS6 Avant GT in Blender. The tutorial begins with setting up reference blueprints to establish accurate proportions and scale. Viewers will learn how to construct clean topology starting from a single vertex, focusing on hard-surface modeling techniques to create complex surfaces, body panels, grilles, lights, trim, and wheels.

The curriculum covers non-destructive workflows using the Mirror, Solidify, and Subdivision Surface modifiers to maintain proper edge flow and geometry. The course concludes by detailing the application of basic materials and shaders to achieve a studio-style finish. Project files and reference assets are included alongside the video lessons.