Bender

Bender is a deformation add-on that enables non-destructive bending of mesh geometry. It operates through a dedicated side panel in the 3D View, allowing users to apply, manage, and stack multiple bend operations on a single object without manually interacting with the modifier stack.

The tool generates a visual gizmo directly in the viewport to control the transformation parameters. Users can adjust the center of the bend, define the bending direction, and manipulate reference and limit planes to precisely restrict which parts of the mesh are deformed. Because the underlying deformation system relies on Geometry Nodes, all adjustments remain procedural and fully editable at any point in the workflow.