Bézier Mesh Shaper

A modeling add-on that introduces curve-based mesh deformation. By selecting specific vertices or using a sequence of connected edges, users can generate a control curve to manipulate the underlying geometry. This technique applies to both organic and hard-surface modeling tasks, allowing for rapid blocking and polishing of shapes.

The tool features multiple initialization modes, including projection selection and sequence selection. During use, operators can toggle deformation extremes, curve orientation influence, and adjust falloff settings similar to proportional editing. A projection mode is also available to manually plot control points without requiring prior vertex selection.