This course guides users through the creation of a fantasy dwarf or hobbit door scene utilizing Blender and Adobe Photoshop. It covers techniques for creating procedural materials, scalable vector graphics from scratch, and rendering within HDRI backgrounds. Students will learn methods for generating grass foliage and blending renders into real-world environments through post-processing techniques.
Included with the course is a handbook sectioned for non-linear learning, along with resources accommodating users without Photoshop. Assets such as ready-to-use hinges, stained glass textures, HDRIs, and various material maps are provided to aid in following along.