Blender 2.5D Chapter 1: Base

This foundational training course introduces beginners to Blender's interface and core animation tools, with a focus on preparing for 2.5D animation workflows. It covers essential navigation, workspace setup, and frequently used shortcuts to help new users operate the software efficiently.

The curriculum includes ten video lectures detailing the Timeline, Dope Sheet, Graph Editor, and Shape Keys. Students learn foundational concepts like the twelve principles of animation, timing, and spacing through practical lessons. The course features English voiceovers and subtitles, accompanied by a demonstration and homework assignments focused on animating bouncing balls.