WallDraw is a Geometry Nodes tool for procedurally generating natural stone and mosaic-tiled walls. It utilizes drawable curves, allowing users to quickly sketch walls onto surfaces within their environment scenes.
The tool includes functionality to selectively "ruin" or delete portions of the generated walls by drawing a second curve, providing control over the level of decay. The system offers extensive inputs exposed in the modifier menu for customization, including separate adjustments for mortar and stones. The setup relies on attributes and is optimized for Cycles.