Viktor's Tirefier

Viktor's Tirefier is a procedural tire generation system built with Blender's Geometry Nodes. It allows users to create both highly detailed tires for product rendering and optimized low-poly assets for games. The overall tire shape is controlled via a simple curve, while the tread is generated from a custom mesh input with adjustable sidewall fading and tread depth.

The system includes controls for real-world units such as width, diameter, and height, alongside level of detail settings. Users can add up to three custom meshes to the sidewall for logos or patterns, and toggle specific details like vent sprews, bead rips, and tread wear indicators. It also features parametric text that automatically updates based on input units and manufacturing details, including DOT numbers, winter markings, and regional specifications. Automatic UV generation and individual element channels are included to support the material shading process.