Belt Maker is a procedural Geometry Nodes tool that generates customizable belts along a curve. Users can adjust parameters such as length, scale, thickness, and hole placement using modifying sliders. The tool includes options for flat or grooved belt styles, customizable start and end types, and configurable seams with adjustable spread, length, and thickness.
The setup supports both low and high-poly outputs, with toggles for turning low-poly holes on or off to facilitate texture baking. UV mapping is generated automatically upon applying the modifier, and a preview checker material can be toggled on. The tool allows custom meshes to be organized into collections for buckles and extra details. Advanced features include target snapping to objects or collections, per-point snapping control, and an auto-belt mode that dynamically adjusts the belt length to fit the underlying curve.