This addon provides tools to streamline the process of rigging vehicles in Blender for export to Unreal Engine. It includes dedicated export functions for FBX and glTF formats, automatically managing unit scale and rig orientation to ensure correct import behavior in Unreal Engine.
Users can rig vehicles in Object Mode, adding separate mesh objects to existing or new bones. The toolset includes specific functions for rigging calipers and mudguards, separating the vehicle body bone, and troubleshooting mesh weights. Additional utilities allow users to adjust scene unit scales, upscale or downscale objects, and customize default bone names.