Ultimate Metal Shader

This material node group generates detailed metal surfaces for both Cycles and Eevee render engines. It features bipolar controls that allow users to add or subtract procedural and image-based textures from the material's color, reflection, and bump channels. The shader includes built-in procedural generation for dirt, dust, and edge wear, while also supporting custom image inputs for scratches, weathering, and normal maps. The product includes a set of 32 accompanying image textures. Note that edge wear and ambient occlusion effects are currently only supported in Cycles.