A low-poly, game-ready character model designed for integration into real-time environments. The character is fully rigged and skinned, and it includes first-person perspective hand models. It features modular components that allow for different visual configurations, with triangle counts ranging from 11,178 to 24,726 depending on the active modules. PBR textures are provided in 2K resolution. The package includes a native Blender file alongside several standard 3D exchange formats.