Stained Glass Windows Trimsheets

This is a collection of 18 stained glass trimsheet materials provided as a Substance Designer archive. The materials are designed to obscure the outside world while adding refraction to flat surfaces. The archive works with the Adobe Substance plugin for Blender, Unreal, and Unity.

The materials are highly customizable through parameters. Users can choose from four random gradients to assign colors to glass fragments and adjust the overall opacity of those colors. The smoothness of the glass is adjustable, allowing for both dirty and pristine window looks. The material includes two types of glass chiseling and allows selection of any of the 18 patterns. A mask output is provided for mixing between glass and grout in shader setups. All patterns are stored as vectors, allowing for exports up to 8K resolution.