SpeedSculpt is an add-on that accelerates the sculpting workflow in Blender by providing tools for character creation, base mesh generation, and dynamic topology management. Users can quickly block out characters using primitives, curves, and the skin modifier, complete with options for auto-parenting and mirroring.

The toolset includes integrated boolean operations, curve cutting, and masking tools to manage intricate detailing and dynamic topology. It features custom cutter profiles, fast editing modals for adjusting mesh density, and a built-in asset library equipped with anatomical muscle objects. Additional tools enable lattice deformations across multiple objects, surface drawing, remeshing for hard surface modeling, decimation for optimizing heavy sculpts, and a quick pose system for rapidly generating armatures to pose models.