Shaping and Easing Functions

This collection provides a variety of mathematical shaping and easing functions built as node groups for the Shader Editor. These nodes are designed to assist in the creation of procedural materials by giving precise control over values, gradients, and transitions.

Each node group includes specific individual settings to adjust the behavior of the shaping curve. The collection includes a comprehensive set of functions to cover different mathematical transitions and blending requirements. It is compatible with both the EEVEE and Cycles render engines.