Realistic Glass

This shader node group provides a customizable glass material for Blender. It includes adjustable parameters for surface imperfections, allowing users to control the intensity of fingerprints, frost, and grain on the glass surface. The asset is designed to be added to the Blender Asset Browser for drag-and-drop workflow.

A premium version expands the product by including a Geometry Nodes setup for generating water droplets on the glass surface, as well as the project file used to create the promotional thumbnail.