Ragdoll Tools provides a streamlined system for generating ragdoll physics directly on armatures and commonly used rigs within Blender. It features a non-destructive workflow that allows users to add hitboxes and rigid body constraints in just a few clicks. Hitboxes can be generated automatically, including directly from skinned meshes, and can be configured to follow bones using soft constraints.
The toolset includes specialized functions for adjusting rigid body constraint limits, configuring left-right symmetry, and enabling ragdoll dynamics at specific keyframes. Users can manipulate the ragdoll rigs in both Pose Mode and Object Mode, transfer physics simulations to bone animations, and apply the system to complex rigging setups such as Rigify and BlenRig.