Procedural Island Generator

This project file provides a fully procedural environment generator powered by Geometry Nodes. By modifying the random seed within the modifier panel, users can instantly create unique stylized islands with varying shapes, terrain height, and asset distribution. The system handles the procedural placement of hundreds of included handmade assets, such as stilt houses, lighthouses, docks, vegetation, and rocks.

The setup is designed for EEVEE and relies entirely on procedural shaders without requiring external textures. The creator notes that the node trees are unoptimized and lack standard naming conventions, making this file best suited for studying advanced procedural logic or extracting specific stylized assets and shaders for custom projects.